Rank

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For the rating after completing a mission, such as an S Rank, see Clear Rank.

Military ranks, also known as rank insignia,[a] are used to signify a player's total accumulated score in certain modes of Ace Combat games. Ranks were introduced in Ace Combat 2 but did not return until Ace Combat: Joint Assault; they have appeared in every Ace Combat game since. A player's rank is dictated through level-based progression; destroying more enemies will award more experience points to eventually level up to the next rank in the list.

In Ace Combat 2, ranks measure individual campaign runs; a different rank is awarded for each run. In Ace Combat: Assault Horizon Legacy, a player's rank is tied to their save file and measures cumulative performance in campaign and Free Mission. In all other games—Joint Assault, Ace Combat: Assault Horizon, Ace Combat Infinity, and Ace Combat 7: Skies Unknown—ranks roughly measure how many points a player has earned in multiplayer.

Ace Combat 2

Ace Combat 2 works differently with the rank system from future games. The player is awarded their rank depending on how many units they destroyed through one campaign run. Upon starting a new campaign run, they will start from the first rank in the list, Airman. To achieve the final rank, Commander in Chief, the player must destroy nearly every single enemy unit in all missions that they play, excluding respawning units.

If the player ends a campaign run at First Lieutenant or higher, the Music Player is unlocked.[2] If the player ends a campaign run at Commander in Chief, the ending will display the text "You're the Ace pilot".

  1. Airman
  2. Airman First Class
  3. Senior Airman
  4. Sergeant
  5. Staff Sergeant
  6. Master Sergeant
  7. Senior Master Sergeant
  8. Chief Master Sergeant
  9. First Sergeant
  10. Warrant Officer
  11. Second Lieutenant
  12. First Lieutenant
  13. Captain
  14. Major
  15. Lieutenant Colonel
  16. Colonel
  17. Brigadier General
  18. Major General
  19. Lieutenant General
  20. General
  21. Commander in Chief

Ace Combat: Joint Assault

In Ace Combat: Joint Assault, ranks only applied in multiplayer modes. To level up player's rank, a player needs to gain some experience points by destroying any targets as many as possible. Each rank progressively requires more experience points to obtain.

The list of ranks in Joint Assault is identical from Ace Combat 2.

Ace Combat: Assault Horizon Legacy

The rank system from Ace Combat 2 reprises in Ace Combat: Assault Horizon Legacy. The list of ranks is also identical from Ace Combat 2, but instead of being awarded a final rank at the end of the game, a rank is determined by experience points and applied to the save file as a whole. The experience points can be gained by completing missions and like in Joint Assault, each rank progressively requires more experience points to obtain. The player can continuously "farm" experience points in Free Mission and Campaign modes in order to achieve higher ranks.

The rank system in Assault Horizon Legacy is used to unlock aircraft customization parts. Although a few aircraft are unlocked through rank.

Following is a list of ranks featured in Ace Combat: Assault Horizon Legacy. The experience points that player gains are cumulative. The highest of total experience points possible to gain is 250,000 points.

Ranks Experience Points
Airman Basic Starter rank
Airman 500
Airman First Class 1,000
Senior Airman 2,000
Sergeant 2,500
Staff Sergeant 3,000
Master Sergeant 4,000
Senior Master Sergeant 5,000
Chief Master Sergeant 6,000
First Sergeant 9,000
Warrant Officer 13,000
Second Lieutenant 20,000
First Lieutenant 28,000
Captain 36,000
Major 44,000
Lieutenant Colonel 52,000
Colonel 60,000
Brigadier General 68,000
Major General 76,000
Lieutenant General 98,000
General 150,000
Commander in Chief 250,000

Ace Combat: Assault Horizon

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Identical to Joint Assault, ranks in Ace Combat: Assault Horizon were exclusive to multiplayer. They did not appear as text; they only showed as images next to the player's name in multiplayer lobbies.

Ace Combat Infinity

Ace Combat Infinity utilizes the rank system with more weight, linking it to the core gameplay feature of tuning. The player will be locked from upgrades that are further on the aircraft tree than their rank allows them. Additionally, unlocked nicknames cannot be used until the rank of Second Lieutenant. However, there are no requirements past Major. Once players become a Major, the entire aircraft tree is available to them.

In addition, each rank has a certain number of "levels" that must be progressed through in order to reach the next rank. For example, there are 10 levels for Warrant Officer. Once the player reaches Warrant Officer #1, their next "level up" will send them to Second Lieutenant #40.

Players earn a certain amount of rank experience points after each multiplayer mission in Infinity. Each rank progressively requires more experience points to obtain.

During all beta test periods of Infinity, the highest rank available was Second Lieutenant.

  1. Warrant Officer (10 levels)
  2. Second Lieutenant (40 levels)
  3. First Lieutenant (60 levels)
  4. Captain (70 levels)
  5. Major (80 levels)
  6. Lieutenant Colonel (90 levels)
  7. Colonel (100 levels)
  8. Brigadier General (100 levels, added in March 2015)
  9. Major General (100 levels)
  10. Lieutenant General (100 levels)
  11. Full General (100 levels)
  12. Marshal (100 levels)

Ace Combat 7: Skies Unknown

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In Ace Combat 7: Skies Unknown, ranks are only available through multiplayer.

  1. Airman
  2. Airman First class
  3. Senior Airman
  4. Sergeant
  5. Staff Sergeant
  6. Master Sergeant
  7. Senior Master Sergeant
  8. Chief Master Sergeant
  9. First Sergeant
  10. Warrant Officer
  11. Second Lieutenant
  12. First Lieutenant
  13. Captain
  14. Major
  15. Lieutenant Colonel
  16. Colonel
  17. Brigadier General
  18. Major General
  19. Lieutenant General
  20. General
  21. Commander in Chief

Footnotes

  1. rank insignia (階級章 Kaikyū Fumi)[1]

References